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Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne | mov | 1.4Gb
Training films from film concept designer James Clyne in English. He worked for films Galaxy Quest, The Polar Express, Minority Report, Charlotte's Web, X-Men 3, War of the Worlds, The Fountain, Transformers, Jim Cameron's Avatar, Star Trek (JJ Abrams) and the live action Akira. Uses Adobe Photoshop.
Futuristic Set Design with James Clyne
01: Loose Digital Sketching
02: Manipulating Reference Photography
03: Composition / Hot Keys
04: Kit Bashing
05: Masking / Choosing Colors
06: 2D Texture Mapping
07: Adding More Objects to the Composition
08: More Photo Scrap / Render with Indication
09: Keeping it Fresh
10: Custom Brushes / Progression of Detail
11: Dodge Layer / Adjusting for Perspective
12: Adding a Figure for Scale
13: The Home Stretch: Final Details
Historical Set Design with James Clyne
01: Line Drawing: Composition and Perspective
02: Blocking in Values / Painting in Layer Masks
03: Importing Photo Reference
04: Keeping it Loose
05: Identifying Light Sources
06: Reinforcing the Visual Narrative
07: Keeping the Elements Balanced
08: How much time do I spend on a painting??
09: More Detailing and Material Rendering
10: Refining / Atmosphere / Adjustment Layers
11: Adding Foreground Elements
12: Finishing Details
Contemporary Set Design with James
01: Laying out the Film Set
02: Sketching / Blocking in Set Pieces
03: Action Keys / Photo Reference / Layers
04: Where do I go from here?
05: Filling Gaps / Color Palette / Adding Pieces
06: Matte and Glossy Finishes / Detailing
07: What resolution do I work in? / Color Dodge
08: Working in Foreground Elements
09: Changing Set Dressings / Balancing Color
Download Links:
Training films from film concept designer James Clyne in English. He worked for films Galaxy Quest, The Polar Express, Minority Report, Charlotte's Web, X-Men 3, War of the Worlds, The Fountain, Transformers, Jim Cameron's Avatar, Star Trek (JJ Abrams) and the live action Akira. Uses Adobe Photoshop.
Futuristic Set Design with James Clyne
01: Loose Digital Sketching
02: Manipulating Reference Photography
03: Composition / Hot Keys
04: Kit Bashing
05: Masking / Choosing Colors
06: 2D Texture Mapping
07: Adding More Objects to the Composition
08: More Photo Scrap / Render with Indication
09: Keeping it Fresh
10: Custom Brushes / Progression of Detail
11: Dodge Layer / Adjusting for Perspective
12: Adding a Figure for Scale
13: The Home Stretch: Final Details
Historical Set Design with James Clyne
01: Line Drawing: Composition and Perspective
02: Blocking in Values / Painting in Layer Masks
03: Importing Photo Reference
04: Keeping it Loose
05: Identifying Light Sources
06: Reinforcing the Visual Narrative
07: Keeping the Elements Balanced
08: How much time do I spend on a painting??
09: More Detailing and Material Rendering
10: Refining / Atmosphere / Adjustment Layers
11: Adding Foreground Elements
12: Finishing Details
Contemporary Set Design with James
01: Laying out the Film Set
02: Sketching / Blocking in Set Pieces
03: Action Keys / Photo Reference / Layers
04: Where do I go from here?
05: Filling Gaps / Color Palette / Adding Pieces
06: Matte and Glossy Finishes / Detailing
07: What resolution do I work in? / Color Dodge
08: Working in Foreground Elements
09: Changing Set Dressings / Balancing Color
Download Links:
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